Drawing Machines for Artists, Coding Course

This is the website for the YouTube course materials for the course "Drawing Machines for Artists, Coding Course" created by Daniel Catt.

At the moment it's in holding-pattern mode while I get the first set of lessons recorded. You'll be able to view the videos here (coming soon), or view the course playlist on YouTube (also coming soon).

The course aims to teach artists who want to learn how to use drawing machines to create art using code. No prior coding experience is required, but some basic maths like addition, subtraction, multiplication and division is helpful, calculators are allowed, it'll all be fine. 😁

The code will use JavaScript for the main part, although the content is easily converted to Python or any other language.

While waiting for the course you can find Daniel;

Vlogging + stuff on YouTube
A fortnightly Newsletter
Somtimes posting to Instagram

Daniel has generally given up other forms of social media for sanity.

Module 1: Introduction to all the things!

1.0.0: Introduction

Daniel says "Hi", and introduces the course.

YouTube video coming soon

1.1.0: Types of pen plotter artists

The three main types of pen plotter artists, which one you are, and which one this course is written for (spoiler, they're probable the same type).

YouTube video coming soon

1.2.0: Introduction to the drawing machine

Just what is a drawing machine? The main types, a couple of the more esoteric ones, and the type we're most likely to be using.

YouTube video coming soon

1.2.1: How to talk to the drawing machine

There's a handful of different ways to get the plotter to do what we want. We can give it files to draw, or talk to it directly. In our case we're going to give it files to use, and this course is all about how to create those.

YouTube video coming soon

1.3.0: Pens and paper

Let's make some marks, the pen and paper discovery, what works and what doesn't. The journey every new artist goes through and some hints to short-cut to the end.

YouTube video coming soon

1.3.1: Anatomy of a piece of paper

In which we explain the obvious about paper sizes.

YouTube video coming soon

1.4.0: What is an SVG File?

The way we're going to be talking to the drawing machine. This is the file type we're going to be using, and why it's not at all scary! We'll have you being an SVG pro in no time at all!

YouTube video coming soon

1.4.1: Writing a calibration file

Putting our paper size and SVG knowledge together to make a handy file to help you get pens aligned, plus a bit about sticky tape.

YouTube video coming soon

1.4.2: Writing an SVG file by hand + dice

Creating an SVG the boring way, so we can appreciate using code later.

YouTube video coming soon

1.4.3: Writing an SVG file with AI, badly

A bonus video, in which we get an AI to create an SVG file, for reasons.

YouTube video coming soon

Module 2: Making our first designs

2.0.0: Introduction

A quick overview of what's we're going to do in the next few lessons. And my teaching style (and why).

YouTube video coming soon

2.0.1: A note about how we write code, scripts vs functions

Why the way we write is code different to "proper" code, and that's okay.

YouTube video coming soon

2.1.0: Setting up our template.

A little bit of work we need to get out of the way to make things a little easier, trust me!

YouTube video coming soon

2.2.0: Drawing lots of lines!

Our first design written with code, an introduction to looping, and some fun surprising effects you can do with a bunch of lines (while loops).

YouTube video coming soon

2.3.0: Making decisions in code.

Sometimes we want to draw a line, sometimes we don't, using an if statement.

YouTube video coming soon

2.4.0: Random + importance of 0 to 1, part one.

Now we introduce some randomness, things won't every be the same again! The roll that chance plays in our designs.

YouTube video coming soon

2.5.0: Let's draw some squares!

Creating a grid and using a different kind of loop in code (the for loop).

YouTube video coming soon

Module 3: A slightly better way of making SVG files

3.0.0: Thinking about design

Explain what we're going to do next.

YouTube video coming soon

3.1.0: Anatomy of a line

A line is just a bunch of points!

YouTube video coming soon

3.2.0: Anatomy of a design

A design is just a bunch of lines

YouTube video coming soon

3.3.0: Creating an SVG from the design.

Instead of making the SVG up as we go along, we're going to do it all at the end.

YouTube video coming soon

3.4.0: Random again + the importance of 0 to 1, part two.

Nested squares, but how many?

YouTube video coming soon

Module 4: Moving things around & a better way of previewing results

4.0.0: Moving, scaling and rotating - intro

A quick chat about what we're going to do next.

YouTube video coming soon

4.1.0 Moving stuff around.

A slightly different way to position things in our design, using "translation".

YouTube video coming soon

4.1.1 Positioning squares (again!)

The new, slightly more complicated but better way of placing squares, and different sized paper.

YouTube video coming soon

4.2.0 The importance of 0 to 1, part three.

Revisiting 0 to 1 again, this time so we can move between different scales. Also known as "percent" 😅

YouTube video coming soon

4.2.1 The distance between two points

Some basic trigonometry (sorry), how far is it from point A to point B?

YouTube video coming soon

4.2.2 Dividing a line into points (the bad way) + LERPing

Easy maths and easy percents, I promise.

YouTube video coming soon

4.2.4 Dividing a line into points (the good way) + wiggle it, just a little bit

One extra bit of maths that makes everything better. Plus wiggly lines.

YouTube video coming soon

4.2.5 Breaking up a line into smaller lines

Bonus video for the brave.

YouTube video coming soon

4.3.0 Scale

Making things twice as big, half as small, and all the other sizes too.

YouTube video coming soon

4.4.0 Preview with an onscreen "canvas" + Download SVG

Let's make things slightly easier for ourselves, by previewing the SVG in the browser and downloading the file.

YouTube video coming soon

4.5.0 Rotation

The one that always throws everyone, trying to rotate things, the importance of knowing your middle.

YouTube video coming soon

4.6.0 Circles, finally!

Circles are just lots of little lines, we got this!

YouTube video coming soon

4.7.0 Checking your edges.

Advanced, but still "simple" maths, how to keep things on the page.

YouTube video coming soon

Module 5: Some math things to make more interesting layouts

5.0.0 Introduction, bonus maths!

But fun!!

YouTube video coming soon

5.1.0 Making things more interesting with simple curves.

In which we learn about sin waves, how to make them and how to combine them.

YouTube video coming soon

5.2.0 A different way of thinking about where to put things

Bonus video: In which instead of (or as well as) thinking of x,y position, we think about placing and rotating things around other things, with polar co-ordinates.

YouTube video coming soon

5.3.0 Cooler randomness

Random is great, but what if it was a little less random? An introduction to Perlin noise, how we can make randomness flow, and stealing stuff from p5js!

YouTube video coming soon

5.4.0 Going off on a tangent

How to head off in the right direction.

YouTube video coming soon

5.5.0 Crossing the streams (lines) with intersections

Figuring out where two lines cross, so we can do something about it!

YouTube video coming soon

Module 6: Some advanced stuff you may want to know about

6.0.0 Various next steps

An introduction to some of the commonly asked things people want to do.

YouTube video coming soon

6.1.0 Line removal machine

Removing hidden lines.

YouTube video coming soon

6.2.0 How to make a glyph

A small example project that combines a few things.

YouTube video coming soon

6.3.0 Text and handwriting

Okay, finally, some thoughts about how to make text and handwriting.

YouTube video coming soon